I went into the SSX demo expecting something decently enjoyable. Three hours, hundreds of retries and thousands of swears later, i've concluded that SSX is utterly brilliant.
The tutorial is possibly the most horrendous way to open up the demo, however. Your boarder flies through the air spinning like a madman after being dropped from a helicopter, thousands of feet from the ground. It's slow, condescending and tedious. The on screen "tip" points out that you have successfully grasped one side of the board with your hand and then goes on to tell you this each time, making you weary of the over enthusiastic Australian pilot's chatter. Take solace in the fact it gets much better.
After the basic moves have been covered you're thrown onto your first slope. You get a nice feel for the controls with some (slightly intrusive) prompts guiding your boarder, whilst letting you muck around and bail as much as you want. Its a nice, simple way to explore the mechanics without any real worry though i'd argue that first sequence could have been cut out entirely or, at least, shortened.
Finally, you're let loose on either the "Trick it" stage or the "Race it" stage. Trick it is probably the more enjoyable of the two modes, with tons of opportunities to throw your boarder off stupid heights, throw some tricks and land without snapping all of your bones. the combo system allows for strings to last the whole level, if you're skilled enough, resulting in some insanely high scores that'll have leaderboards changing every few hours when somebody perfects a new route or strings a drop-long combo.
Race it is the more traditional mode as it sees your boarder pelting down a single drop as fast as possible. Seemingly, the key to a fantastic time is to pull of tricks without jumping to high off of various slopes, to maximise your tricky meter whilst still going as fast as possible.
The SSX demo has really sold me on this game, the frantic speed and over the top tricks make it an addictive arcade experience that'll be supported with EA's online features. It seems like a game that is built to last and it's simply thrilling to play. Hopefully the full release will be the same but with more.

